Category / Analysis / Experiments / Research / Sensation Awards / Windows
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Turn your fears into a game: Soteria
We are all brave in the context of games – or at least braver than in real life – because we know nothing can really happen to us. (Doris Rusch) As our experimental platform of choice, we can use games to send players off into alternate universes, make them strike power poses and do epic…
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Going in Deaf: Post-Mortem of The First Roger Corman Jam
On a sunny spring afternoon in Copenhagen, a bunch of game makers got together to do something else. Something weird, unexpected, maybe scary. During the very First Roger Corman Jam we were handed a silenced 1-2 minute trailer by the legendary B-movie director and had four hours to rescore it. The day ended with…
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LYST 2016 – OPEN CALL – EXTENDED DEADLINE
If you have an idea for a talk, workshop or performance, we’ve extended our open call for Lyst – romance, love and sex in games, so you still have a chance to be part! Open call – extended deadline Come join us in Norway this summer!
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Playing drones as instruments
We have long been trying to bridge the art world and games. We have been focusing on exploring the fringes of the digital medium. Hacking drones to play music is one such experiment. There is a zeitgeist surrounding the recent surge of toy quadcopters [toy helicopters with 4 rotors that can stabilise itself], colloquially called…