Category / Games / aaaargh / alt ctrl / External events / Indie Games
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The Well Played Award Show
We just came back from Paris where we hosted the best award show that IndieCade Europe has ever had. It was also the first award show that IndieCade Europe ever had. And the first IndieCade Europe that Europe ever had. Dealing with so many firsts means that we took as much risk as possible. Because…
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LYST 2016 – OPEN CALL – EXTENDED DEADLINE
If you have an idea for a talk, workshop or performance, we’ve extended our open call for Lyst – romance, love and sex in games, so you still have a chance to be part! Open call – extended deadline Come join us in Norway this summer!
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The Lyst Summit meets Arse Elektronika.
Arse Elektronika 2015: SHOOT YOUR WORKLOAD Arse Elektronika. A festival about sex and tech. What to expect? Arse Elektronika has a long history of presenting objects/toys/games and gathering professionals that work in the sex/tech industry. Many things presented at Arse have at first seemed quite novel, but have then later become mainstream, as this year’s…
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Games Beyond Washing Machines
So some of us went to the Philosophy of Computer Games Conference (PCG) in Berlin, and participated as presenters, panelists, and audience. What an opportunity to not only discuss how to philosophise with video games, and how games turn us into colonialists, but to catch up with old CphGC friends dispersed around the world (Amani Naseem, now living…
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NORDIC GAME INDIE NIGHT 2015 OPEN CALL FOR GAMES
Photograph by Gemma Thomson We are pleased to announce the Nordic Game Indie Sensation Award 2015, the 6th annual Nordic Indie Night Showcase. In collaboration with the Nordic Game Conference we will showcase a number of talented and interesting indie developers from the Nordic countries. If you have a game that you feel deserves some more…
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2013 – a retrospect
When I look back at 2013 I lose my breath. It has been a tremendously great year for us. Not in the sense of releasing professional games (albeit some of us have had some success in our companies with that. Read: KnapNok Games’ Spin the bottle and Cloud Chamber). But more in the sense of building…
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What motion control game development can teach us about Virtual Reality
Hi my name is Lau Korsgaard. I am a game designer involved with the Copenhagen Game Collective. Through the last five years I have been part of teams and projects that explored a wide range of the new interfaces for games, such as Wii Remotes, Balance Board, Dance Pad, Move Controllers, Kinect, Buzz buttons and…
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Games, Body Contact and Femminist Issues
This is an “answer” to Jordan Erica Webber and Laura Kate Dale’s series of letters published on IndieHaven and Godiva Gamers discussing the game called Hugatron (website and Tumblr). I am not affiliated with Hugatron in any way. Dear Jordan and Laura Thank you for sharing an insightful email conversation about your experiences watching a…
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The Collective at Roskilde Festival
This year we’re going to Roskilde Festival to have fun and show some games. We are going to show some of our games, while some of us are helping Invisible Playground with one of their more physical installation piece games; Giant Starfish Kraken, while some of us are helping out Die gute Fabrik of JS Joust fame with their…
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Excessive stimulation: GO NUTS!! at Wild Rumpus.
Almost 2 months ago, one of my games was selected for the Wild Rumpus party in London. I was lucky enough to be able to attend, and it was everything I had hoped for. I consider myself a rookie in the Copenhagen game scene, not to mention globally, and I only found out about Wild…